| Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Paranoid Loyd
3641
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Posted - 2015.01.27 22:36:47 -
[1] - Quote
Lucas Kell wrote:It's publicly changed the entry fleet size for a freighter gank down to 3.
Lucas Kell wrote:But ganking freighters, that is designed to be solo play?
Common Lucas you are better than this. Which is it solo or 3?
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3644
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Posted - 2015.01.27 22:44:17 -
[2] - Quote
Lucas Kell wrote:Paranoid Loyd wrote:Common Lucas you are better than this. Which is it solo or 3? That entirely depends on your definition of solo. I would generally take "solo" to mean 1 physical player. The point is you can't hyperdunk solo. So why should you be able to fly your freighter solo?
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3645
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Posted - 2015.01.27 23:00:11 -
[3] - Quote
Kaarous Aldurald wrote:Sipphakta en Gravonere wrote:Lucas Kell wrote:But ganking freighters, that is designed to be solo play? Of course not. The method discussed here takes at least 3 people (1 Ganker, 1 Bumper, 1 Ship supplier), do you know of a method where you can do it solo? I encountered such a thing once, but it involves facpo and forgetful PL jump freighter pilots. One could imagine a well timed duel request just before the webbing alt's duel request might be able to do it as well. 
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3645
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Posted - 2015.01.28 00:44:57 -
[4] - Quote
Concord Guy's Cousin wrote:Commentus Nolen wrote:If I find the stash of ships the hyperdunker has stashed and they are unpiloted can i destroy them without Concord intervention?
Do I get a kill mail for destroying them? As far as I know Concord will intervene if you shoot at them, but if you can fly them you can certainly board them and steal them  . You can also target them to prevent the hyperdunker from boarding them, however if their "drop ship" is still around the pilot can do the same to prevent you from boarding and stealing them. The cats also need to be dropped close to the target to work, simply bumping the ship out of blaster range would have also stopped this.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3645
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Posted - 2015.01.28 00:55:48 -
[5] - Quote
Kaarous Aldurald wrote:I have invented something fun.
I call it the Veers Belvar Blood & Feathers Seal of Disapproval.
Basically, anything that Veers disapproves of is highly likely to be a good thing for the health of the game in general.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3648
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Posted - 2015.01.28 01:03:31 -
[6] - Quote
Yeah, lets also all keep in mind, the "victim" logged off, which is also necessary to make this possible. This is all I really need to make a judgment, logging off should never save your ship.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3668
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Posted - 2015.01.28 23:29:10 -
[7] - Quote
Red Teufel wrote:I find it interesting how Tippia is being so vocal about defending hyperdunking. I think itGÇÖs to fill the forum to save hyperdunking from being removed. Are you sure youGÇÖre not being paid Tippia? She is not defending hyperdunking, she is defending logic and reason. The protector of logic and reason does not require payment.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3679
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Posted - 2015.01.29 17:20:36 -
[8] - Quote
Destiny Corrupted wrote:Nail Zota wrote:Didn't take long.
Some players manage to avoid full payback by jumping into a shuttle (or other cheap ship) before concord intervention. What? I'm pretty sure this doesn't work. No it doesn't. Another grossly erroneous interpretation of what is going on.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3681
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Posted - 2015.01.29 18:25:48 -
[9] - Quote
Destiny Corrupted wrote:If you're GCC, it doesn't matter what ship you enter, it will still draw a CONCORD response. So yes, both shuttles and noob ships will work. A pod, on the other hand, won't. Confirming this is correct.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3687
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Posted - 2015.01.29 19:56:53 -
[10] - Quote
Nail Zota wrote:very wrong? how?
I believed sure that jumping ship before concord intervention was a bannable offense. Is this true or not? that's all I want to know. It's not even possible to leave your ship once you have committed a criminal act.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3688
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Posted - 2015.01.29 21:18:30 -
[11] - Quote
Nail Zota wrote:I guess some kill didn't get posted, and that confused me. If the DPS ship dies to the gate guns before concord engages there will be no kill mail generated (at least not one that shows on the killboards, there will be one in game). Posax mostly smartbombs on the gates and his tank does not last long enough for Concord to engage so most of his Maller losses won't get posted.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3697
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Posted - 2015.01.30 18:46:02 -
[12] - Quote
Dangeresque Too wrote:Tippia wrote:Locke Deathroe wrote:Seems to me given the current Crimewatch 2.0 mechanic and the recent changes to clones (ie. no more skills lost or medical clone cost) why not move the same crimewatch mechanic over to the pod once the ship goes boom. Because there's no need to, since scrams and points already exist. So by that argument, Concord shouldn't blow up your ship either because guns and missiles exist? In order for a player to catch your pod they have to be in a max sebo'd slasher and catch a very lucky server tick, or use smart bombs. Even then, what good does catching your pod do? You don't have to pay for a new med clone, and you don't have implants, and if you are in a NPC corp the person that catches you will take a massive standings hit with that NPC corp. Your posts are amusing because you seem to think you shouldn't have to make choices/sacrifices to accomplish a goal.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3698
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Posted - 2015.01.30 21:25:28 -
[13] - Quote
Hiasa Kite wrote:Market McSelling Alt wrote:Concord Guy's Cousin wrote:Market McSelling Alt wrote: True, but the consequence of negative sec status is barely worth mentioning.
If this were true the same could be said of AFKing while in space, the consequences of doing so are barely worth mentioning; primarily because there's not enough gankers to force a change in the way that they play, despite the best efforts of the gankers. No one should AFK in space, nor would I advocate that they do. My problem isn't that people should AFK haul, it is that being a ganker has less consequence than being in Faction Warfare... and tbh a ganker should be hunted by all empires and that should mean something. Sitting at -10 sec status has a greater implication that FW status. He probably thinks the police are the same that attack you, when the reality is the Faction Navy is very weak and slow compared to the Faction Police.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3707
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Posted - 2015.01.31 04:41:53 -
[14] - Quote
Market McSelling Alt wrote: you can't dock at any high sec faction warfare station either. Since when? Oh, are talking about mechanics you don't understand again?
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3707
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Posted - 2015.01.31 04:51:01 -
[15] - Quote
Kaarous Aldurald wrote:Paranoid Loyd wrote:Market McSelling Alt wrote: you can't dock at any high sec faction warfare station either. Since when? Oh, are talking about mechanics you don't understand again? I mean, those guys who camp Hek are there almost every day. This is not some secret. Not to mention a whine thread is usually open https://forums.eveonline.com/default.aspx?g=posts&t=395372&find=unread
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3739
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Posted - 2015.02.04 01:16:08 -
[16] - Quote
Valterra Craven wrote: The idea of a PvP safe area in any game is not inherently valid or invalid. Eve included.
Section 7 would like a word with you.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3760
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Posted - 2015.02.05 19:21:54 -
[17] - Quote
Valterra Craven wrote:Sipphakta en Gravonere wrote: In all cases, of course.
If your point is it matters because of things like how much DPS you need to bring, and other such thoughts, yes I agree with you, the fit matters. But my point is that the fit doesn't matter in the motivation for ganking the target for a majority of those reasons. If you have multiple scanners looking for targets and you scan one with a tank and one that is anti-tanked which one would you choose to kill?
There are way more freighters than gankers, the proper tactics when trying to be safe when complete safety is not really possible is to be the least attractive target.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3761
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Posted - 2015.02.05 20:40:08 -
[18] - Quote
Valterra Craven wrote:Black Pedro wrote:
No one is going to gank an empty, triple bulkheaded freighter unless you have seriously annoyed them. That is why you don't see them on killboards, not because people would be "silly" to tank their empty ship.
The problem is that anyone ganks empty anything to begin with. Why is it a problem? If I want to waste my isk who are you to say how I waste it?
Also, you already acknowledged this as a valid reason:
Sipphakta en Gravonere wrote: - Profit from donors who want to read about your organization
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3761
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Posted - 2015.02.05 21:13:49 -
[19] - Quote
Valterra Craven wrote:Paranoid Loyd wrote:Valterra Craven wrote:Black Pedro wrote:
No one is going to gank an empty, triple bulkheaded freighter unless you have seriously annoyed them. That is why you don't see them on killboards, not because people would be "silly" to tank their empty ship.
The problem is that anyone ganks empty anything to begin with. Why is it a problem? If I want to waste my isk who are you to say how I waste it? Also, you already acknowledged this as a valid reason: Sipphakta en Gravonere wrote: - Profit from donors who want to read about your organization
Familiarize yourself with this concept and it may become clearer: http://en.wikipedia.org/wiki/Loss_leader I know what the term loss leader means. My whole point is that I think its currently imbalanced that this option exists in the form it does. Meaning I would like to see the GCC adjusted to act more like the jump fatigue mechanic to make people like CODE actually have to pick and choose who they gank.
If I am killing freighters at a loss with the proven fact that the profit of those kills will be coming from those who enjoy reading the stories that it creates how can you argue they are not killing for profit?
Indirect profit is still profit.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3761
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Posted - 2015.02.05 22:21:12 -
[20] - Quote
Relevant is a term of relativity. You think it is not relevant while I do, then again I wouldn't even move a freighter solo, and you would. So we are already at an impasse of what is acceptable and what is not.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3761
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Posted - 2015.02.05 22:36:56 -
[21] - Quote
Yes, they are rare, but they also happen. The game is risk mitigation.
If you don't want to lose something you properly protect it. I don't want to lose my freighter, so I properly protect it.
You are arguing that you shouldn't have to properly protect things you don't want to lose.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3761
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Posted - 2015.02.05 22:43:13 -
[22] - Quote
Valterra Craven wrote:Paranoid Loyd wrote: You are arguing that you shouldn't have to properly protect things you don't want to lose.
No, I'm arguing that the level of protection is absurd. What protection?
The only protection you can rely on is that which you provide or arrange to have provided for you.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3776
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Posted - 2015.02.06 17:00:57 -
[23] - Quote
Valterra Craven wrote: alot of people in NPC corps already can't use webs. That's funny I see them being used all the time. Maybe you don't understand the mechanics as well as you think.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3779
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Posted - 2015.02.06 21:18:44 -
[24] - Quote
Valterra Craven wrote:Paranoid Loyd wrote:Valterra Craven wrote: alot of people in NPC corps already can't use webs. That's funny I see them being used all the time. Maybe you don't understand the mechanics as well as you think you do. Please, enlighten me? As far as I'm aware aggression works differently for NPC corps than normal cops, aka NPC corps have Friendly Fire turned off already. If you can prove otherwise I'd be interested to know that. Non-corp web warping is achieved by dueling.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3871
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Posted - 2015.02.13 21:28:25 -
[25] - Quote
Valterra Craven wrote: Being killable is not in and of itself a "mistake".
If your goal is to not die, then yes it is.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3872
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Posted - 2015.02.13 22:11:37 -
[26] - Quote
You're the one who wants to speak in black and white when the reality is everything is a shade of gray.
We all know nothing is 100%, it's a state of mind, not an actual thing.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3872
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Posted - 2015.02.13 22:24:31 -
[27] - Quote
Valterra Craven wrote:Paranoid Loyd wrote:You're the one who wants to speak in black and white How so?
Valterra Craven wrote:Considering there is nothing in this game that is player controlled that is unkillable, your point is pretty meaningless.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3875
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Posted - 2015.02.13 22:51:52 -
[28] - Quote
Valterra Craven wrote:Quoting my words doesn't really explain anything. It does if you actually think for yourself. But you have continually demonstrated that you refuse to do this.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
3932
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Posted - 2015.02.20 23:35:12 -
[29] - Quote
Market McSelling Alt wrote:295 Marauders in Osmon system alone... what were you saying?
WTF are talking about? The last marauder death was January 30th, learn to read a KB FFS. 8 were killed in January and none have been killed this month.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
4398
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Posted - 2015.03.26 22:48:46 -
[30] - Quote
Mark O'Helm wrote: But if a criminal timer (red flash) deactivates the ability to warp a ship, shouldnt it deactivate any ship systems, wich means preventing any module activation?
Maybe you could explain how it would be possible to gank if this were the case?
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
5412
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Posted - 2015.05.28 21:22:33 -
[31] - Quote
13kr1d1 wrote:EvilweaselFinance wrote:I obviously don't set policy but there's a big difference between the two and so it's reasonable you'd treat them differently. The boomerang allowed you to get a ****-ton more damage out of a single ship - this just lets you get a lot more damage out of a single pilot in a specific timeframe at a cost of increased ships. With the boomerang (before it was banned) I could clear out most of an ice belt in a single tornado by warping to the top and bottom, alphaing, then warping away before i got blown up - I'd die eventually, but I'd kill way more ships per lost tornado. This doesn't have the same ability to let me get way more out of a single ship before it explodes. People boomerang all the time when camping enemy militia trade hubs in highsec. You do realize there is a difference between Concord and Faction Navies right?
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Paranoid Loyd
6314
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Posted - 2015.07.18 17:29:16 -
[32] - Quote
This thread needs some comic relief, enjoy.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Paranoid Loyd
6316
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Posted - 2015.07.18 18:00:03 -
[33] - Quote
Angelica Dreamstar wrote:Paranoid Loyd wrote:This thread needs some comic relief, enjoy. This isn't actually funny, you know? Is this the message we want to transport? We're all a bunch of idiots, constantly whining and insulting everyone? Congratulations!  
If you really care that much about what uninformed people think about you, then I feel sorry for you.
This video shows EVE is real, and people get really ******* passionate about their internet space pixels to the point they make complete asses of themselves.
It is both comical and beautiful at the same time. It is why we all love EVE. Content.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Paranoid Loyd
6318
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Posted - 2015.07.18 18:23:27 -
[34] - Quote
Angelica Dreamstar wrote:Paranoid Loyd wrote:Angelica Dreamstar wrote:Paranoid Loyd wrote:This thread needs some comic relief, enjoy. This isn't actually funny, you know? Is this the message we want to transport? We're all a bunch of idiots, constantly whining and insulting everyone? Congratulations!   If you really care that much about what uninformed people think about you, then I feel sorry for you. This video shows EVE is real, and people get really ******* passionate about their internet space pixels to the point they make complete asses of themselves. It is both comical and beautiful at the same time. It is why we all love EVE. Content. Uninformed people are the ones we want to get into the game. No? Everyone who knows it either is already here or doesn't play it. Or do you disagree? You're all addicts to your own amusement. This video is ****. It's childish. It's immature. If you want more of these idiots around, then please go ahead and make more of them! That's NOT going to decrease the whining though! It won't make EVE a better place! It won't make highsec any less safer! On the contrary! What this video shows to all the yet uninformed, actually mature and actually intelligent people who might want to play, is that we're all a bunch of whining, insulting, dickwaving idiots! If YOU prefer THESE kinds of people, then get ready for even more whining from instant gratification shitlords and more whining about gankers, because it's THESE people who will cry out loud for CCP to kill the game for them! Congratulations to you just as much! If you think this video will have any discernible influence over the type of people that decide to play EVE you are a fool.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Paranoid Loyd
6324
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Posted - 2015.07.18 20:07:44 -
[35] - Quote
Angelica Dreamstar wrote:SMART You keep using this word and I am starting to think you don't know what it means.
A smart person would not take a single video that is clearly a parody and base his decision as to whether or not to play a video game based off the parody.
Nor would a smart person think that a sample of a few idiots in said parody would accurately represent an entire player base.
Nor would a smart person think that smart people don't get passionate and say or do dumb things on occasion.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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